DESTREETS · PHOTOGRAPHY / BRAND / PRINT

deStreets is a photography project.

I started noticing shapes in things that weren't meant to be art - cracked concrete, shadow lines, the edge where two materials meet on a sidewalk. I started shooting them the way I'd shoot any composition: for the geometry, not the subject.

making of deStreets

I was walking through cities the way I always do, but I started stopping more - at walls, curbs, construction fencing, the stuff people usually walk past. None of it was made to be looked at. That was the part that interested me.
Some of the images held up at a scale most street photography doesn't. 
I started printing a few of them large format, to see if the compositions still worked when they filled a wall instead of a phone screen. They did.

I wasn't trying to document the city. I was trying to isolate what made a shot work when there was nothing in it - no person, no landmark, no obvious subject. Just shape, contrast, and where two surfaces intersect. I built the identity around that idea directly: minimal, geometric, monochrome, so the brand didn't compete with the photography's logic.

no apparent subject matter

deStreets turns fleeting, unnoticed street scenes into a cohesive narrative. 

What could have been missed becomes meaningful, asking viewers to slow down and see art where none was intended.